QuickNavigation - FF Odyssey Archives News: November - December 2003
(Last updated on 06/20/2011)

 

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Completed Sections and Major Updates
December 31, 2003

Recently there has been a lack of FF news, so we decided to work on several sections within the past few months.  In what may be the biggest update in a long time, the following sections are now complete:

FF I
FF II
FF Legend I
FF Legend II
FF Legend III
FF Adventure
FF Legend of the Crystals

If you wish to contribute more information, or media that is missing, please check out the jobs section.

In addition, minor updates have been made regarding various bugs around the site.  If you find any more, please email me.

Well, it's been a great year, and I hope all of you have a Happy New Year!  Site updates (with some news, especially in regards to FF 12) will resume shortly afterwards.  Until then, enjoy your parties, but remember to be safe and use proper judgment!
 


By: segadcsonic

(discuss here)

Strong first-half financial results for Square-Enix
December 4, 2003

Square-Enix has announced encouraging and strong results for the first-half of the fiscal year of 2003. The driving forces behind the positive results were strong sales of it’s online game, Final Fantasy XI as well as strong sales towards it’s online software as well as good sales in the North American market. Total net sales in the first-half of the year totaled up to 19.7 billion Yen, while the total net income from that period was at 1.2 billion Yen. Combined figures show that both companies have seen a 2.5% increase in total profits from this time period last year and income is up by a large amount.

The massive online RPG game, Final Fantasy XI continues to grow in terms of subscriber base, owing to a successful American launch and Square-Enix expects to reach past 400,000 subscribers worldwide, before the big North American PS2 launch next March in North America. The American market, meanwhile, saw over 480,000 units of the GBA hit, Final Fantasy Tactics Advance sold in the first-half of this year, making it the most successful title of this period, ahead of Final Fantasy Crystal Chronicles for the GameCube, which sold 360,000 copies in Japan.

Other titles which achieved around a quarter of a million sales were Final Fantasy XI, Sword of Mana (GBA), Drag-on Dragoon (also known as Drakengard), and Final Fantasy Origins in the USA.
 


By:
wsim

(discuss here)

Final Fantasy Scenario Writer Leaves
December 4, 2003

Kazushige Nojima has recently left Square-Enix in the last month. He was an important member of Square’s first production team and has worked on stories and scenarios for such games like Final Fantasy VII, Final Fantasy VIII, Final Fantasy IX, Final Fantasy X, Final Fantasy X-2 and Kingdom Hearts. In addition, he has worked with others and was director behind the strategy RPG game Bahamut Lagoon. Obviously, working for the company for a long time, he will be missed along the ranks of the Final Fantasy production team.
 


By:
wsim

(discuss here)

Notice regarding third-party “Speedhack” tools in FFXI
December 4, 2003

Square-Enix is cracking down on players who are gaining unfair advantages by using cheap third-party tools and programs to cheat in FFXI. Here is the excerpt from a recent notice on the official PlayOnline website:

"We have recently confirmed that it is possible to make characters in FINAL FANTASY XI move faster than intended by using certain other software applications.

Whether intentional or not, it is a violation of the PlayOnline User Agreements and Policies to use any program other than those offered or approved by Square-Enix USA, Inc. or to exit and misuse the game system from the outside. Such violations are punishable by account cancellation, and we ask that all users refrain from this kind of behavior. Also in accordance with our policies, users whose accounts are cancelled in this manner are prohibited from any and all subsequent use of the PlayOnline service.

Currently, a solution designed to stop such behavior at its source is under development. However, we are still conducting investigations into unusual gameplay behavior, and anyone caught using any illegal third-party application will be subject to punishment, even if they are unaware such applications are running or are not allowed.

If you believe your character is moving at unusually accelerated speeds, please stop all related applications or devices that may be affecting gameplay. If the situation does not change, please petition a GM.

If you should spot another player moving in a strange fashion, unless that player's actions are directly impeding your use of FINAL FANTASY XI, it is not necessary to petition a GM about the situation.

We thank you for your cooperation in helping us to ensure fair, balanced, and quality gameplay."

 


By:
wsim

(discuss here)

FF III Wonderswan Update
November 27, 2003
Apparently, it seems that the Wonderswan colour version of FFIII is still on track, though with some difficulties and delays, mainly with the issues of porting the game over to a portable game system format. Some people had thought that the WSC version of FFIII had been cancelled but now, with confirmation from Square-Enix in a recent issue of the Famitsu weekly, FFIII is now on track for a future WSC release. Square-Enix has stated that storage problems were the main issue behind the major delays within the game itself, since they were porting it on a portable game system, unlike the original version of FFIII which only saw the light an day on the Famicom (NES).
 

By:
wsim

(discuss here)

Final Fantasy XII Preview Impressions
November 21, 2003
Seeing the trailer video for FFXII at the SquareEnix conference the other day, November 19th to be exact, I couldn't help but be a bit optimistic about the upcoming FF title. While the trailer itself is only like 3-4 minutes long, it is well worth the download as it shows off the two main characters and you get to see a few very breathtaking shots of FFXII's world as well. FFXII seemingly goes back to the series roots for the most part and the setting is more medieval-like than the previous incarnation, FFX. I can't help but think that the airship sequences remind me a lot of FFIX, seeing the artwork for FFXII, it does appear that airships play a relatively prominent role once again. We don't know at this point, whether or not we will see the restoration of the traditional FF element of freedom to roam around and travel, unlike FFX which many people thought was far too linear. The character designs itself, while I'm not too particularly fond of, are quite similar to the style used in FFX and to me, the new male lead, Vaan, looks a little like a cross between Zidane and Tidus. I'm not sure why Square seems to be using more younger and feminine-looking male characters lately in general, maybe it's of the target demographic and all, I dunno. That's what I think, then again, some people probably wouldn't mind the design all that much, since there are more important factors to take into account. The camera system seems more like FFXI as you now can see 360 degrees and a possible behind the character perspective which proves to be quite a fresh change. The world takes on the same name as the one in Tactics Advance, otherwise known as Ivalice. Supposedly, it's either merely a coincidence as the Ivalice in FFXII is bound to be different from the one in Tactics. The battle system from the trailer, even though you see very little of it appears to be kind of like FFXI's battle system. No real details on it but supposedly, the gameplay is going to be different from past FF incarnations. It has become very clear that there are several conflicting influences in the style and world of FFXII, you see a good mix of European and Meditterean influences in the cities and towns. Not only that, but non-human characters are fairly evident in this FF and seem to play a fairly important role, in addition to the human characters of Vaan and Ashe. The setting of the game is essentially around the theme of war, and that will play a prominent and primary role in the game itself, alongside the actual storyline.

From some of the FMVs, you can kind of tell that some of the battles are relatively "dark" in style and substance and could be a welcome addition to the FF series. Some have complained that FFIX and FFX didn't have a very dark mood within it, for the most part. The logo itself is a very interesting prospect, as it depicts the "Judge" a mysterious character that will be in the game, we don't know if it's only one of them or a group of them but apparently they seem to be on the evil side. It is speculated that a love story, while evident in FFXII, will not be as serious in terms of romance as the previous FF games have, which could mean something. In my opinion, the logo looks pretty cool and it happens to be one of the better, if not the best logo that the FF series has to offer so far. The graphics overall look much nicer as to be expected and is indeed a big improvement over FFX's visuals. Not sure how the music will be like but I'm sure it would turn out to be another good musical score for what hopes to be a very promising RPG game. More details to follow, obviously as it becomes available to us. The biggest question remains about the actual gameplay and battle system, the storyline doesn't seem to be such a big issue at this point. Finally, FFXII is supposedly set for a Summer 2004 release in Japan.
 

By:
wsim

(discuss here)

FF 12 Screenshots/Media/Preview Movies
November 21, 2003
Well the day has finally come for ffxii's debut to the world. Yea I know the
picture of the crowd looks almost exactly like the droids in episode one.
Believe me, you're not the only one thinking that either. The logo is
unusually large, but that's the logo they came up with. The game has some
amazing graphics and voice acting. Almost makes me want to import it when it
comes out in Japan, but then I don't want the story to be spoiled for me
when it comes out in North America.

Some Screenshots:








2 Preview Videos:
http://www.ffodyssey.com/forums/viewtopic.php?t=22
(lower on that page)
 

By: Bishop

(discuss here)

FF XI: Online Site...
November 21, 2003
Bishop (site news helper) has opened up his own FF XI site complete with lots of maps, a bestiary, and more!  Check it out: http://www.ffodyssey.com/~bishop.
 

By:
segadcsonic

(discuss here)

FF XII Magazine Teaser
November 7, 2003
As the debut of FF XII comes near, a Japanese magazine has gotten some renders and screenshots of the game before SquareEnix's debut. Check out the magazine scan:

 

By: Bishop

(discuss here)

FF XII Release date pushed back...
November 7, 2003
FFXII release date has been pushed back even though there was no release date. SquareEnix now plans on releasing the game after March 31, 2004. Not only that, the game's release date might be pushed back even further for two reasons. One is so that Final Fantasy XII won't compete with any other SquareEnix products. The second reason is to give the development team more time to work on the game. Either way, we ain't going to see much of this game for quite a while.
 

By: Bishop

(discuss here)

New Forum and Topsites
November 7, 2003

Forum: http://www.ffodyssey.com/forums
Topsites: http://www.ffodyssey.com/topsites

Also, check out the new poll and some minor updates in some of the sections.

Please register for the forum as the old one crashed and all the data was erased.  Now we are on a PHP based forum/topsites which are more robust and user friendly.

Furthermore, some fan art and wallpapers were added since the last update.  We need more people to send some fan fiction to us, as we haven't seen any new ones for ages!
 


By: segadcsonic

(discuss here)

 
 

 

 

   
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