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By: wsim In the world of Ivalice, two great empires have been at war for quite some time. The Arcadian empire decides to invade the kingdom of Dalmasca, which is located at a very important strategic point between the continents of Valencia and Ordalia. The Arcadian empire is at war with the Rozarian empire. Dalmasca is taken over by Arcadia and the kingdom reluctantly accepts their defeat. Princess Ashe, heir to the throne of Dalmasca is not willing to surrender to Arcadia and joins an underground resistance aimed at restoring the kingdom of Dalmasca from the hands of the Arcadian empire. Along the way, she crosses paths with a variety of people who each have their own reasons to take up the fight against Arcadia. What begins as the struggle to free Dalmasca evolves into a more emotional story of redemption, corruption and treachery which will test the resolve of those who take up the fight against Arcadia. The game is set in the
world of Ivalice, where magic was commonplace and airships freely roamed the
sky. The use of magicite is important to magic spells and can also be
used to power airships, which is a very popular form of transportation in
Ivalice. Divided among three different continents, the world of
Ivalice is diverse with many different races co-existing together.
There is a large scale war waging on between the powerful empires of Arcadia
and Rozarria. The story begins with Arcadia invading the kingdom of Dalmasca
and after a series of events, including the killing of the king and the
stabbing of Reks by what appears to be the traitor Basch, Dalmasca falls and
surrenders to Arcadia. Princess Ashe was assumed to have committed
suicide after the fall of Dalmasca and her husband Prince Rasler is killed
during the battle against the Arcadian forces. It isn't revealed until
much later on in the game about what really happened to the king and Reks, a
solider conscripted into the Dalmascan army to stave off the Arcadian
threat. The story shifts and we learn about Vaan, a street orphan who
lost his brother Reks during the Arcadian invasion. Vaan and Penelo
are childhood friends who both have lost their parents at a young age and
both work under the guidance of the Bangaa merchant Migelo, who is a friend
of Penelo's parents. They both live ordinary and carefree lives,
however Vaan seeks revenge against Arcadia for losing his brother Reks.
Dalmasca, being occupied under Arcadia soon prepares for a series of
celebrations for the first consul, Vayne Solider. Vayne is the oldest
son of Arcadian emperor Gramis and is the heir to t Other characters have
their own impact on the storyline. Larsa Solider, who is Vayne's
younger brother and a future emperor of Arcadia has been a proponent of
peace and wants to end to long waging war between Rozarria and Arcadia.
Throughout the adventure, he has constantly went against Vayne and helps out
the resistance in their struggle to restore the kingdom of Dalmasca.
Powerful Judge Magistrates rule the land with the bearing of Arcadia on
their shoulders and are the key military commanders of the Arcadian forces.
The empire has been developing a secret in their labs regarding nethicite
and has been testing it extensively. Emperor Gramis is eventually
killed by Vayne through poisoning and Vayne assumes power of the Archadian
empire and dissolves the Senate. He declares himself dictator and
obtains complete command over the nation and empire. We learn that Vayne is very treacherous and previously has killed several of his brothers
once they decided to oppose and go against him. After one of the Judge
Magistrates begin to question Vayne's actions, he orders Judge Gabranth to
take her life. Gabranth hesitates but eventually follows his duty in
accordance to the master that he serves and stabs Judge Drace. The
other Judges gradually disappear: Judge Ghis dies after a failed
experiment of nethicite on his airship, the Leviathan and eventually the
only remaining Judges are Gabranth and Zargabaath. We eventually learn
from the Occurria gods that Venat rebelled against them and eventually
turned to help the empire in developing powerful nethicite and their goal of
total domination. Doctor Cid, head of the Draklor Lab operation has
been obsessed with nethicite for many years and the power of the nethicite
has caused him to seek out some of the extremely powerful relics that are
rumored to possess unimaginable power. It is later revealed that
Doctor Cid is actually the father of Balthier and that Balthier has his own
dark past as a former Judge, until he decided to run away from the empire
and live the life of a freedom-bearing sky pirate. Captain Basch von
Rosenburg of Dalmasca, branded a traitor by the Dalmascan people was
actually captured in the Arcadian invasion and held captive along with
Azelas Vossler in their attempt to save the king, once they learned of the
Arcadian trap to kill the king once the peace treaty was signed. It
turned out that Basch's twin brother is Judge Gabranth and that Gabranth
asssumed Basch's identity and killed both Reks and the Dalmascan king.
Basch is freed by the resistance and struggles with his own personal story
of redemption and guilt for his failure to protect Dalmasca. Gabranth
also has an interesting backstor The party hatches a plan to infiltrate Vayne's airship, the Bahamut to put a stop to him. In addition, the resistance forces along with Rozarria have engaged in a major battle to halt the Arcadian army. Just before reaching Vayne, they are stopped by Judge Gabranth who was recently relived of his command as Judge Magister and in a fit of rage vows to defeat Basch and restore his own pride. Gabranth cites Basch as a main reason for him joining the empire and blames Basch for failing to protect his homeland and Dalmasca. After defeating Gabranth, Basch tells him that there is still reason to live and that Gabranth should stop blaming himself for everything that has went wrong. They encounter Vayne, who is convinced that he must destroy Dalmasca first before the people will eventually rise up in opposition against him. Larsa tries to convince Vayne that is not the case but Vayne does not budge on his stance. Larsa decides to take arms up against Vayne along with the other party members. Eventually, Gabranth also decides to go against his former lord and master and reclaims his duty to protect Larsa. Vayne fuses with manufactured nethicite and then with the Bahamut airship in an attempt to destroy Dalmasca. Ashe and her friends defeat Vayne and Larsa immediately calls for the end of hostilities and announces a cease-fire between the warring parties. Larsa takes over as head of the Arcadian empire by default, as a result of Vayne's death. Ashe agrees to Larsa's call for the kingdom of Dalmasca to be restored and for her to finally take the throne. A dying Gabranth tells Basch to carry on his duties to protect Larsa and that the young master is the only hope for Arcadia. He stresses the importance of keeping House Solider intact, in order to prevent civil war in Arcadia from occurring. Basch agrees and is saddened to see his twin brother die off, but also sees that Gabranth finally realized his ways. Balthier manages to stop the airship from crashing and destroying Dalmasca. He entrusts the Strahl to Vaan and has faith that Vaan will be a good sky pirate one day, much to Vaan's delight. Penelo tags along as Vaan's partner as they are one step closer to fulfilling their dream of becoming sky pirates. 1 year after the end of hostilities, Ashe's coronation ceremony has been planned as she will become Queen of Dalmasca. Vaan and Penelo are planning on going and the ending updates us on some of the key characters in the game. Basch takes over as the new Judge Gabranth and continues to serve his role for protecting Larsa. Dalmasca is at peace and restored to its previous state and it appears that the world of Ivalice is stable and peaceful once again. Balthier takes the Strahl again from Vaan and continues his sky pirate ways along with his reliable partner Fran. With Larsa ruling the Arcadian empire, the other existing kingdoms and continents are at peace and Ivalice went on to a very prosperous future.
Analysis/Ratings The graphics in FFXII are simply outstanding. Beautiful visuals with very well animated and large environments to explore. The weather changes in some areas from being clear to rainy seasons and the like. While there are a few minor issues with the camera angles, they aren't really that bad and can be ignored easily. The FMV sequences are top-notch and there was very little that I could even complain about. The in-game cutscenes were presented very well and the character models are unique and detailed. We don't even have to mention that the battle effects are animated very fluidly and its nice to clearly see differences among weapons and some equipment.
Potentially, I thought that FFXII could've been a lot better in terms of storyline. The themes of the actual plot were pretty good and a nice change of pace from some of the previous FF games. I did enjoy the more darker and mature storyline. It was nice to see some realism this time around. I'd much rather have this than some of the cheesier aspects of games such as FFX. The pacing of the plot was something that left much to be desired. Too few storyline developments at certain parts of the game and FFXII could've at least shown a few extra scenes regarding some backstories and implementing them better. However, I do not think FFXII had a bad storyline. It was still pretty good but given the high expectations and the very long development of FFXII, it is easily understandable why some people would be quite disappointed. There are still some very good plot twists but you do actually have to pay more attention to the storyline as some aspects aren't exactly that clear and require a bit of thinking and analysis. Minus a few questions, I thought that the ending did a good job being short and to the point. No Uematsu this time around, though I don't think it was that big of a problem. The music tracks were nicely done with many tracks being a pretty good complement to the situation or atmosphere at hand. Though, my only real complaint is that a few tracks were kind of generic and the game could've used a few more epic musical scores within it. The music was far from being bad though, nor annoying. The battle sound effects are crystal clear and very crisp sounding. I'd say that it was still fairly decent. If you liked the battle system, then you will have a field day by enjoying the large amount of monster hunts and sidequests that this game has to offer. Lots of interesting past FF references from a few optional bosses as well. Including the extra bosses, hunts and sidequests, FFXII can easily take well over 150 hours to complete. Those who may not enjoy the battle system might still get a kick out of trying to take down some of the super tough optional bosses that we have grown so accustomed to. One of the better FF games
in recently memory. Square-Enix managed to overhaul many of the
existing gameplay aspects that were apparently getting stale and offered
some very good new features in return. Battles are now actually quite Ratings (Compare
w/ other games) 1) Main 2) Secondary Kiss Me Goodbye
(Lyrics: Angela Aki, Music: Nobuo Uematsu)
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