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Bio
Cecil Harvey
Age: 20
Class: Dark Knight, Paladin
Height: 6'
Weight: 177 lbs
About (No Spoilers)
Cecil is a character of epic
proportions as the transition from an evil Knight to a heroic Paladin is one
of interest and this change causes Cecil to be the most developed character
in FF4 and one of the most interesting characters in the Final Fantasy series
as the changes are realistic and make total sense. From commander of the evil
Red Wings to a celebrated hero, Cecil undergoes very significant changes in
FF4.
Major Relations
Throughout the course of
FFIV, Cecil has major relations with some characters in the game. It is revealed
near the end of FFIV that Golbez, who was made the new commander of the Red
Wings, was actually Cecil’s brother and that while Golbez is half-lunarian,
Cecil is not. Rosa also has close relations with Cecil as they are longtime
friends and Rosa is Cecil’s love interest throughout the game. The Dragoon Knight
Kain, is Cecil’s best friend and other than that, Cecil doesn’t really have
any other major relations with the other characters in FFIV.
Character Developments
(Spoilers)
Cecil has a few major character
development changes throughout the course of the game which is fairly interesting.
The transition from a heartless Dark Knight to a heroic Paladin is what makes
Cecil an interesting character overall and his character development throughout
the game is good for the most part, overall. As a Dark Knight, Cecil was considered
an evil character, who was merely a pawn to King Baron, blindly following orders
to the King’s liking. Even though he was a Dark Knight, he still secretly had
feelings for Rosa, his longtime friend and love interest and he still remained
loyal to Kain, who was his best friend. Eventually, Cecil couldn’t stand to
listen to the King’s evil orders anymore and begins to oppose the King over
the whole Crystal issue as Cecil believes that the Crystals shouldn’t be taken
from innocent towns and Kingdoms just to benefit the King. After losing command
of the Red Wings, Cecil, with the help of some people, embarks on an important
journey and later on confronts his dark self and using the advice of his deceased
father, Cecil manages to defeat his dark image and becomes a Paladin. Cecil
and friends later on return to Baron castle and confronts the King, but they
find out that the King wasn’t the King after all, it was merely an evil demon
under the control of an evil force. After meeting the real King of Baron, Cecil
and the others get caught in a frantic chase after the Crystals in which they
must put a stop to those who plan on taking the Crystals for their own evil
deeds in which they plan to conquer the world. This frantic chase eventually
concludes with a showdown on the Moon, in which only the strong-willed and pure-hearted
will survive and restore peace to Earth and the entire Universe.
Review
Cecil does have a couple
of special commands during battle, for example, when he is a Dark Knight, he
can use the “Dark” command which shoots beams out from his sword and sacrifices
some HP at the same time as well. As a Paladin, Cecil can cover allies and randomly
protects them from physical attacks when in danger sometimes as well. Overall,
I thought Cecil’s character was well-done in FFIV and that the transition from
evil to hero was excellent in the part of Square. Sometimes, it seems that Cecil
has better character development then some of the characters in the most recent
FF games. Either way, Cecil Harvey is a well-developed character and easily
one of the most useful characters in FFIV and I liked him as a main character
in FFIV overall though……
Weapons/Armor/Accessories
Most of the weapons that
Cecil uses in FFIV are swords and he also can use axes as well sometimes. Most
of his armor that he can equip are similar to Kain’s but mainly, Cecil can equip
even the famed Genji armor. Cecil’s attack animation is fairly quick and most
of his swords look exactly the same, when he is a Paladin the animation of his
attacks are different from when he was a Dark Knight. Here is a list of the
weapons and armor that Cecil can use and equip throughout the game:
Weapons
| Weapon Name |
Attack Power |
Hit % |
Extra Information |
| Shadow |
10 |
80% |
Randomly casts silence with
each successful hit |
| Dark |
20 |
85% |
Randomly casts silence with
each successful hit |
| Death |
30 |
90% |
Casts death after each successful
hit |
| Legend |
40 |
99% |
Legendary sword..... can
be traded in for the famed Excalibur later on....... |
| Ancient |
37 |
80% |
Possible to use as a Dart |
| Blood Sword |
45 |
40% |
Slowly drains away an enemy's
HP after each successful hit |
| Mythril |
52/50 |
85% |
Quite useful against spirits |
| Sleep |
57/55 |
85% |
Casts sleep after each successful
hit |
| Flame |
65 |
88% |
Can be used as an item, has
the same effect as Fire2 with each attack. |
| Ice Brand |
75 |
88% |
Can be used as an item, has
the same effect as Ice2 with each attack. |
| Gorgon |
78/77 |
80% |
Randomly casts stone with each
successful hit. |
| Avenger |
92/80 |
95% |
Automatically berserks user
when equipped. |
| Light |
99 |
99% |
Strong against the undead. |
| Defense |
105 |
92% |
Causes defense stats to raise
a little bit. |
| Excalibur |
166/160 |
100% |
Strong against the undead. |
| Ragnarok |
200 |
100% |
Cecil's final weapon. Effective
against all. |
Armor/Accessories
| Armor Name |
Defense Power |
Magic Defense
Power |
Defense % |
Extra Information |
| Iron (Shield) |
1 |
1 |
20% |
None |
| Shadow (Shield) |
1 |
1 |
22% |
Good against undead
attacks |
| Demon (Shield) |
2 |
2/0 |
24% |
Good against undead
attacks |
| Paladin (Shield) |
2 |
2/1 |
24% |
None |
| Mythril (Shield) |
3 |
2 |
26% |
None |
| Flame (Shield) |
3 |
3/2 |
27% |
Good against Ice
attacks but weak against Fire ones |
| Ice (Shield) |
3 |
3 |
28% |
Strong against Fire
attacks but weak against Ice ones |
| Diamond (Shield) |
4 |
3/2 |
35% |
Good against Lightning
and machine attacks |
| Aegis (Shield) |
4 |
3 |
36% |
Strong VS. stone
attacks and spells |
| Genji (Shield) |
5 |
3 |
38% |
None |
| Crystal (Shield) |
7 |
4 |
46% |
None |
| Iron (Armor) |
4 |
0/1 |
0% |
None |
| Shadow (Armor) |
4/5 |
1 |
0% |
Good against undead
attacks |
| Hades (Armor) |
7 |
0/2 |
0% |
Good against undead
attacks |
| Demon (Armor) |
8/9 |
0/3 |
10% |
Good against undead
attacks |
| Gaia Gear (Armor) |
3 |
1/3 |
15% |
Good against Quake
attacks and spells |
| Paladin (Armor) |
11 |
0/3 |
0% |
None |
| Mythril (Armor) |
12/13 |
0/4 |
0% |
None |
| Flame (Armor) |
13 |
1/4 |
0% |
Strong against Ice
attacks but weak against Fire ones |
| Ice (Armor) |
17 |
1/4 |
0% |
Strong against Fire
attacks but weak against Ice ones |
| Diamond (Armor) |
19 |
0/4 |
10% |
Good against Lightning-based
attacks |
| Power (Armor) |
28 |
0 |
20% |
Automatically makes
user berserk when equipped |
| Genji (Armor) |
21 |
1/7 |
0% |
None |
| Crystal (Armor) |
23/25 |
2/10 |
22% |
Strong against all
attacks |
|
Adamant (Armor) |
100 |
12/20 |
33% |
Strong against all,
raises stats. Extremely rare to get. |
| Iron (Helmet) |
3 |
1/0 |
0% |
None |
| Shadow (Helmet) |
4 |
2/0 |
0% |
Good against undead
attacks |
| Hades (Helmet) |
5 |
3/1 |
0% |
Good against undead
attacks |
| Wizard (Helmet) |
5 |
3/7 |
0% |
None |
| Demon (Helmet) |
6 |
3/1 |
0% |
Good against undead
and fatal attacks |
| Paladin (Helmet) |
7 |
4/2 |
0% |
None |
| Mythril (Helmet) |
8 |
2 |
0% |
None |
| Diamond (Helmet) |
9 |
3/2 |
0% |
Strong against Lightning-based
attacks |
| Genji (Helmet) |
10 |
5/6 |
0% |
None |
| Crystal (Helmet) |
12 |
7/8 |
0% |
Good against all
attacks |
| Ribbon (Helmet) |
9 |
8/12 |
12% |
Good against all
attacks, protects from all status problems |
| Glass (Helmet) |
15/30 |
10/0 |
20% |
Strong against all
elements, very rare to get |
| Ruby Ring (Accessory) |
0 |
0/3 |
10% |
Good against "Pig"
spells and attacks |
|
Iron (Accessory) |
2 |
0 |
0% |
None |
|
Shadow (Accessory) |
2 |
0 |
0% |
Strong against undead
attacks |
| Iron Ring (Accessory) |
2 |
1/2 |
10% |
None |
| Strength (Accessory) |
2 |
2 |
10% |
Slightly raises
strength for defensive equipment |
| Hades (Accessory) |
3 |
2/0 |
0% |
Good against undead
attacks |
| Demon (Accessory) |
4 |
2/0 |
0% |
Strong against fatal
and undead attacks |
| Paladin (Accessory) |
5 |
1 |
0% |
None |
| Mythril (Accessory) |
6 |
1/2 |
0% |
None |
| Diamond (Accessory) |
7 |
2/3 |
0% |
Good against Lightning
attacks |
| Genji (Accessory) |
8 |
2/3 |
0% |
None |
| Zeus (Accessory) |
11/10 |
4/0 |
10% |
None |
| Crystal (Accessory) |
10 |
3/7 |
0% |
None |
| Protect Ring
(Accessory) |
13/10 |
3/12 |
15% |
Strong against all
elemental attacks |
|
Cursed Ring (Accessory) |
0 |
0 |
10% (-10%) |
Good for Dark Knight,
bad for all others and absorbs elemental attacks |
| Crystal Ring
(Accessory) |
15/20 |
4/12 |
15% |
Good against all
elemental attacks. Very rare to obtain. |
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