| Weapon Name |
Attack Power |
Special Abilities |
| AB Splitter |
89 |
Same strength when used from the back row. Can use the
2-handed ability. |
| Air Lancet |
53 |
Can be thrown. |
| Ancient Sword |
40 |
Can be thrown and randomly casts "Old" with each successful
hit. |
| Apollo's Harp |
42 |
Causes critical hits to Dragons, also can use the 2-handed
ability. |
| Artemis |
108 |
Attack from the back row and causes critical hits to
Dragons. Can use the 2-handed ability. |
| Ash |
N/A |
Can be thrown. |
| Assassin's Dagger |
78 |
Can be thrown, can use "Magic Sword" ability. Randomly
casts Doom after each successful hit. |
| Battle Axe |
20 |
Can use 2-handed ability and can be thrown. |
| Beast Killer |
69 |
Same strength when used from the back row. |
| Bizen's Pride |
48 |
Used with the 2-handed ability, can also be thrown. |
| Blizzard |
62 |
Can use "Magic Sword" ability and can be thrown. Casts Ice2
when used as an item. |
| Blood Sword |
81 |
Can use the 2-handed ability. Absorbs enemy's HP after each
successful hit. |
| Brave Sword |
Varies..... |
This sword becomes more powerful as you defeat more enemies.
It gets weaker if you run away from enemies. |
| Broadsword |
12 |
Can be thrown, also can use "Magic Sword" ability and
2-handed ability as well. |
| Chain Whip |
49 |
Causes equal damage from the back row. Randomly causes
paralysis after reach successful hit. |
| Chicken Knife |
Varies..... |
Gets stronger as you run away from more battles but it gets
weaker if you fight more battles, on the other hand. |
| Cleaver |
30 |
Can use the 2-handed ability. |
| Cluster |
43 |
Can be thrown and can use the "Magic Sword" ability as well. |
| Coral Sword |
34 |
Can be thrown and can use the "Magic Sword" ability and
2-handed ability as well. |
| Crossbow |
49 |
Can use the 2-handed ability and can attack from the back
row with the same strength. |
| Dancing Dirk |
48 |
Random status effects may occur and can use the "Magic
Sword" ability as well. |
| Dark Bow |
40 |
Can use the 2-handed ability and can have equal damage when
attack from the back row. Randomly casts Dark with each successful hit. |
| Death Sickle |
40 |
Can use the 2-handed ability and also occasionally casts
Doom with each successful hit. |
| Defender |
96 |
Can be thrown in battle and can use the 2-handed ability.
Randomly blocks physical attacks. |
| Dirk |
11 |
Can use "Magic Sword" ability and can also be thrown. |
| Double Axe |
88 |
Can use 2-handed abilities. |
| Double Lance |
61 |
Can be thrown and causes 2X damage when using "Jump". |
| Dragon Beard |
89 |
Same strength when used from the back row. |
| Dragon Lance |
116 |
Can be thrown and causes 2X damage when using "Jump". |
| Dream Harp |
22 |
Can be used in the back row for equal damage. |
| Earth Bell |
32 |
Randomly casts Quake after each successful hit. |
| Earth Hammer |
55 |
Can be thrown and can also use the 2-handed ability. |
| Elfin Bow |
53 |
Same strength when used from the back row. |
| Enchanter |
99 |
Can use the 2-handed ability and can also use "Magic Sword". |
| Excalibur |
107 |
Can be thrown and can also use the 2-handed ability.
Inflicts Holy elemental damage. |
| Fire Bow |
36 |
Can use the 2-handed ability and has equal strength when
used from the back row. Randomly inflicts Fire damage. |
| Fire Bute |
79 |
Can be used from the back row. |
| Fire Rod |
13 |
Occasionally causes Fire damage and can also be used as an
item. |
| Fire Skill |
N/A |
Can only be thrown. |
| Flail |
13 |
Equal strength when used from the back row. Can use
the 2-handed ability. |
| Flame Sabre |
60 |
Can use "Magic Sword" ability and 2-handed ability as well.
Casts Fire2 when used as an item. |
| Gale Bow |
66 |
Can be used from the back row and randomly attacks using
SSHOT. |
| Halycon Blade |
38 |
Can use "Magic Sword" ability and can also be thrown. |
| Half Moon |
46 |
Can use the 2-handed ability as well as the "Magic Sword"
ability. Occasionally casts sleep with each successful hit. |
| Healing Staff |
37 |
Cures target. Can be used as an item. |
| Holy Lance |
106 |
Causes Holy-elemental damage and does 2X damage when using
the "Jump" command. |
| Hunting Knife |
33 |
Can be thrown and can also dodge physical attacks sometimes. |
| Ice Bow |
36 |
Same strength when used from the back row.
Occasionally causes Ice damage. |
| Ice Rod |
13 |
Randomly causes Ice damage. Can be used as an item. |
| Javelin |
52 |
Deals 2X damage when using the "Jump" command. |
| Judge Staff |
57 |
Randomly casts a weak version of "Holy". |
| Katana |
39 |
Can use the 2-handed ability and can also be thrown. |
| Kotetsu |
55 |
Can use the 2-handed ability and can also be thrown. |
| Knife |
4 |
Can be thrown. |
| Lamia's Harp |
32 |
Randomly confuses an enemy. |
| Lightning Bow |
36 |
Same strength when used from the back row. Causes
Lightning-elemental damage. |
| Lightning Rod |
13 |
Randomly casts Lightning damage and can be used as an item. |
| Lightning Skill |
N/A |
Can only be thrown. |
| Lumino Staff |
42 |
None. |
| Long Sword |
19 |
Can be thrown and you can also use the 2-handed ability with
this weapon. |
| Mace |
47 |
Same strength when used from the back row. |
| Mage Slasher |
28 |
Casts "Mute" after each successful hit. |
| Magic Bow |
-3 |
Same strength when used from the back row. |
| MagiShuriken |
N/A |
Can only be thrown. |
| Magus Rod |
37 |
Increases magic power. |
| Man Eater |
86 |
Varies in attack power. Causes 2X damage to human
enemies. |
| Masamune |
104 |
Increases pre-emptive strike rate and can use the 2-handed
ability as well. |
| Monster Bell |
21 |
Can be used from the back row. |
| Monster Killer |
94 |
Can used the 2-handed ability and can also be thrown. |
| Moonring |
32 |
Can be used from the back row. |
| Mythril Hammer |
25 |
Can use the 2-handed ability. |
| Mythril Pike |
27 |
2X damage when using the "Jump" command. |
| Mythril Sword |
28 |
Can use both the 2-handed and "Magic Sword" abilities. |
| Ninja Knife |
26 |
Can be thrown. |
| Partisan |
59 |
Causes 2X damage when using the "Jump" command. |
| Poison Axe |
45 |
Randomly casts Poison after each successful hit. |
| Poison Rod |
29 |
Occasionally inflicts Poison damage on an enemy and can also
be used as an item. |
| Power Rod |
27 |
Can be used from the back row. |
| Power Staff |
-3 |
None. |
| Ragnarok |
137 |
Can be thrown and can use the 2-handed ability. |
| Razor Ring |
68 |
Can be used from the back row. |
| Regal Cutlass |
54 |
Can use both the 2-handed and "Magic Sword" abilities. |
| Rune Axe |
68 |
Uses MP for big damage. |
| Rune Chime |
42 |
Same strength when used from the back row. Uses MP to cause
critical attacks. |
| Rune Edge |
57 |
Sometimes uses up MP to increase attack power.
|
| Sage Staff |
50 |
Raises the spell "Holy" by 40% in terms of attack power. |
| Sasuke's Dagger |
96 |
Can be thrown and can also use the "Magic Sword" ability. |
| Shock Whip |
39 |
Can be used from the back row and randomly casts Bolt after
each successful hit. |
| Short Spear |
51 |
Can be thrown. |
| Shuriken |
N/A |
Can only be thrown. |
| Silver Bow |
35 |
Same damage from the back row, can also use the 2-handed
ability. |
| Silver Harp |
12 |
None. |
| Spear |
42 |
2X damage when you use the "Jump" command. |
| Staff |
6 |
None. |
| Strato |
117 |
Can use the 2-handed ability. |
| Thief Knife |
63 |
Randomly steals from an enemy after each successful hit. |
| Thor's Hammer |
78 |
Can be used from the back row with the 2-handed ability. |
| Tinkerbell |
52 |
Same strength when used from the back row. |
| Trident |
35 |
2X damage when using the "Jump" command. |
| War Hammer |
35 |
Can use the 2-handed ability. |
| Water Skill |
N/A |
Can only be thrown. |
| Whip |
23 |
Used from the back row, occasionally causes paralysis. |
| Wind Lance |
44 |
2X damage when using the "Jump" command. |
| Wind Sword |
41 |
Causes Aero elemental damage. |
| Wonder Rod |
-3 |
Can be used as an item and can attack from the back row. |
| Wooden Rod |
5 |
Used from the back row. |
| Yoichi's Bow |
98 |
Same strength from the back row. |
| Name |
Type |
Defense |
Magic Defense |
Weight |
Special Abilities |
| Aegis Shield |
Shield |
5 |
0 |
4 |
Sometimes evades magic attacks. |
| Angel Ring |
Accessory |
5 |
10 |
1 |
Protects against Zombie and Old
status. |
| Angel Robe |
Armor |
10 |
11 |
2 |
Protects against Zombie and Old
status. |
| Black Costume |
Armor |
17 |
2 |
3 |
None |
| Black Hood |
Helmet |
12 |
2 |
0 |
None |
| Black Robe |
Armor |
14 |
14 |
2 |
Increases the power of Black
magic spells. |
| Bonemail |
Armor |
30 |
5 |
3 |
Character becomes undead when
equipped. |
| Bronze Armor |
Armor |
4 |
2 |
8 |
None |
| Bronze Plate |
Armor |
3 |
2 |
4 |
None |
| Bronze Helmet |
Helmet |
2 |
2 |
4 |
None |
| Bronze Shield |
Shield |
1 |
0 |
5 |
None |
| Circlet |
Helmet |
10 |
3 |
0 |
None |
| Coral Ring |
Accessory |
5 |
5 |
1 |
Absorbs water-elemental attacks
and nullifies fire attacks. |
| Coronet |
Helmet |
4 |
4 |
8 |
Raises the ratio rate of
"Control". |
| Cotton Robe |
Armor |
2 |
4 |
2 |
None |
| Crystal Helmet |
Helmet |
13 |
2 |
4 |
None |
| Crystal Mail |
Armor |
20 |
2 |
8 |
None |
| Crystal Shield |
Shield |
8 |
0 |
5 |
None |
| Diamond Armband |
Accessory |
4 |
5 |
3 |
None |
| Diamond Armor |
Armor |
15 |
2 |
8 |
None |
| Diamond Plate |
Armor |
13 |
2 |
8 |
None |
| Diamond Helmet |
Helmet |
10 |
2 |
4 |
None |
| Diamond Shield |
Shield |
6 |
0 |
5 |
None |
| Earth Robe |
Armor |
8 |
10 |
2 |
Increases Quake attacks by 50%. |
| Elf Cloak |
Accessory |
0 |
3 |
1 |
Occasionally evades attacks. |
| Fire Ring |
Accessory |
5 |
5 |
1 |
Absorbs Fire attacks and
nullifies Ice attacks too. |
| Flame Shield |
Shield |
7 |
5 |
5 |
Absorbs Fire attacks and
nullifies Ice attacks. |
| Gauntlet |
Accessory |
1 |
0 |
5 |
None |
| Genji Armor |
Armor |
22 |
2 |
9 |
None |
| Genji Glove |
Accessory |
12 |
1 |
6 |
None |
| Genji Helmet |
Helmet |
15 |
2 |
5 |
None |
| Genji Shield |
Shield |
9 |
1 |
6 |
None |
| Giant's Glove |
Accessory |
9 |
1 |
14 |
None |
| Gold Armor |
Armor |
12 |
2 |
8 |
None |
| Gold Helmet |
Helmet |
8 |
2 |
4 |
None |
| Gold Shield |
Shield |
4 |
0 |
5 |
None |
| Green Beret |
Helmet |
3 |
2 |
2 |
None |
| HairOrnament |
Accessory |
2 |
0 |
2 |
Magic consumes 1/2 MP of what it
normally is. |
| Hex Ring |
Accessory |
25 |
5 |
1 |
Automatically goes into
Condemned status. |
| Ice Shield |
Shield |
7 |
5 |
5 |
Absorbs Ice attacks and
nullifies Fire attacks. |
| Iron Armor |
Armor |
6 |
2 |
8 |
None |
| Iron Helmet |
Helmet |
4 |
2 |
4 |
None |
| Iron Shield |
Shield |
2 |
0 |
5 |
None |
| Kaiser Knuckle |
Accessory |
8 |
0 |
5 |
Increases damage when using the
"Fight" command. |
| Kornago Guard |
Accessory |
0 |
0 |
15 |
Catch monsters when they are at
50% of normal HP. |
| Kung Fu Suit |
Armor |
5 |
2 |
3 |
None |
| Leather Armor |
Armor |
1 |
1 |
2 |
None |
| Leather Shoes |
Accessory |
2 |
1 |
1 |
None |
| Leather Helmet |
Helmet |
1 |
1 |
1 |
None |
| Leather Shield |
Shield |
0 |
0 |
2 |
None |
| Luminous Robe |
Armor |
11 |
12 |
2 |
None |
| Mirage Vest |
Armor |
14 |
4 |
3 |
100% evade rate. |
| Mythril Armor |
Armor |
9 |
2 |
8 |
None |
| Mythril Helmet |
Helmet |
6 |
2 |
4 |
None |
| Mythril Glove |
Accessory |
3 |
0 |
5 |
None |
| Mythril Shield |
Shield |
3 |
0 |
5 |
None |
| Ninja Suit |
Armor |
9 |
2 |
3 |
Enables character to dodge
attacks more easily. |
| Plumed Hat |
Helmet |
2 |
2 |
2 |
None |
| Poet Cap |
Helmet |
6 |
2 |
2 |
None |
| Poet Robe |
Armor |
6 |
8 |
2 |
None |
| Power Tasuki |
Armor |
11 |
0 |
0 |
None |
| Power Wrist |
Accessory |
3 |
0 |
0 |
Raises attack power. |
| Prism Dress |
Armor |
15 |
3 |
3 |
Increases the chances of "Sword
Dance" in battle. |
| Protect Ring |
Accessory |
10 |
10 |
1 |
Auto-regen when equipped. |
| Red Shoes |
Accessory |
11 |
2 |
1 |
Increases the chances of "Sword
Dance" in battle. |
| Ribbon |
Helmet |
12 |
5 |
5 |
Protects against status
ailments, except for a few. |
| Robe Headband |
Helmet |
6 |
0 |
3 |
None |
| Silk Robe |
Armor |
4 |
6 |
2 |
None |
| Silver Armband |
Accessory |
2 |
3 |
3 |
None |
| Silver Glasses |
Accessory |
1 |
1 |
1 |
Prevents Blind and Darkness. |
| Silver Plate |
Armor |
7 |
2 |
0 |
None |
| Thief's Glove |
Accessory |
4 |
0 |
1 |
Higher rate of stealing. |
| Thornlet |
Helmet |
20 |
5 |
4 |
Gradually decreases HP from
character. |
| Tiger Mask |
Helmet |
9 |
2 |
2 |
None |
| White Robe |
Armor |
14 |
14 |
3 |
Raises the power of White magic. |
| Winged Shoes |
Accessory |
0 |
3 |
0 |
Auto-haste when equipped. |
| Wizard Hat |
Helmet |
5 |
2 |
2 |
None |