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Battle System
Overview
The game manages to incorporate third-person shooting elements with some of
the more common RPG asp ects
that we have grown used to. This is primarily a shooting game, with
Vincent having to rely on different types of guns and ammon to take down his
enemies. He can also use a close-ranged attack to dispatch enemies as
well. Through completing missions, players have the option of leveling
Vincent up or exchange the
EXP points into gil. At various points, gamers can also upgrade their
weapons and stock up on supplies such as potions and phoenix downs.
Players can use items within the game too, just like in RPGs. Hit
points make up your life bar as well as the ability to use magic.
Materia exists in the game and you can equip materia to your weapon.
There are only a limited amount of slots available for certain items, so you
can't stock up too much. Finally, players can use items that serve as
limit breaks in which Vincent transforms into the Galian beast or even
Chaos. Otherwise, the game acts as your typical third-person shooter
with targeting cross-hairs and the like.
Limit Breaks
The only way to use limit breaks is to obtain an item called "Limit
Breaker". These can be found throughout the game, or by defeating
enemies. You can even buy them at a certain stage of Dirge of
Cerberus. Once used, Vincent transforms into a beast and players can
execute powerful attacks to enemies.
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