QuickNavigation - FF Odyssey Final Fantasy VIII Guardian Forces: Cerberus
(Last updated on 11/25/2008)

 

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 Characters:
    

 Guardian Forces:
    

Acquiring  

 


 

Special Move(s)
Abilities/Statistics

Acquiring

     After encountering Cerberus in the central hall of Galbadia Garden, you must defeat him to obtain him and his abilities.

Special Move(s)

     His special move is called “Counter Rockets” and he unleashes beams of light to your party causing them to have Triple status on each character.

Abilities/Statistics

Base Statistics:

Level HP Attack Power
23 1490 N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
N/A
30 1876
40 2434
50 3000
60 3574
70 4156
80 4746
90 5344
100 5950

Abilities:

Name AP Needed Ability Learned (Effect)
Str-J
Mag-J
Spr-J
Spd-J
Hit-J
St-Atk-J
St-Def-J
St-Def-J x2
St-Def-J x4
Ability x3
Magic
GF
Draw
Item
Spd+20%
Spd+40%
Auto-Haste
Expendx2-1
Alert 200
GFHP+10%
GFHP+20%
GFHP+30%
Learned Junctions Magic to Strength
Junctions Magic to Magic
Junctions Magic to Spirit
Junctions Magic to Speed
Junctions Magic to Hit
Junctions Magic to Status Attack
Junctions Magic to Status Defense
Junctions Magic to 2nd Status Defense
Junctions Magic to 4 Status Defenses
Allows 3 support Abilities on character
Use Magic command in battle
Use GF command in battle
Use Draw command in battle
Use Item command in battle
Raises Speed by 20%
Raises Speed by 40%
Activates Haste at the start of battle
Only 1 Spell spent in Double
Prevents Back Attacks and First Strikes
Raises GF HP by 10%
Raises GF HP by 20%
Raises GF HP by 30%
50 AP
50 AP
120 AP
Learned
160 AP
100 AP
130 AP
180 AP
Learned
Learned
Learned
Learned
Learned
150 AP
200 AP
250 AP
250 AP
200 AP
40 AP
70 AP
140 AP

 

 

 

 

 



 

 
 

 

 

   
   
   
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