|
|
Characters:
          
Guardian Forces:
               
Acquiring
To obtain Ifrit, you first need to enter the Fire Cavern which is located east
of Balamb Garden and you have to defeat him within the time limit set before
entering the Cavern. After defeating him, you can use him in battle and
learn his abilities.
Special Move(s)
His trademark attack is called “Hell Fire” and in it, he sends a large flaming
rock down on the enemy, causing mass Fire damage to all enemies.
Abilities/Statistics
Base Statistics:
| Level |
HP |
Attack Power |
| 1 |
305 |
298
607
950
1293
1636
1980
2323
2666
3009
3352
3695 |
| 10 |
804 |
| 20 |
1366 |
| 30 |
1936 |
| 40 |
2514 |
| 50 |
3100 |
| 60 |
3694 |
| 70 |
4296 |
| 80 |
4906 |
| 90 |
5524 |
| 100 |
6150 |
Abilities:
| Name |
AP Needed |
Ability Learned
(Effect) |
HP-J
Str-J
Elem-Atk-J
Elem-Def-J
Elem-Defx2
Magic
GF
Draw
Item
Mad Rush
Str+20%
Str+40%
Str Bonus
SumMag+10%
SumMag+20%
SumMag+30%
GFHP+10%
GFHP+20%
GFHP+30%
Boost
F Mag-RF
Ammo-RF |
50 AP
Learned
Learned
100 AP
130 AP
Learned
Learned
Learned
Learned
60 AP
60 AP
120 AP
100 AP
40 AP
70 AP
140 AP
40 AP
70 AP
140 AP
10 AP
30 AP
30 AP |
Junctions Magic
to HP
Junctions Magic to Strength
Junctions Magic to Elemental Attack
Junctions Magic to Elemental Defense
Junctions Magic to 2nd Elemental Defense
Use Magic command in battle
Use GF command in battle
Use Draw command in battle
Use Item command in battle
Use Mad Rush command in battle
Raises Strength by 20%
Raises Strength by 40%
Raises Str by 1 every character Level Up
Raises GF damage by 10%
Raises GF damage by 20%
Raises GF damage by 30%
Raises GF HP by 10%
Raises GF HP by 20%
Raises GF HP by 30%
Boost GF during animation
Refines Fire Magic from Items
Refines Ammunition from Items |
*Mad
Rush - Casts Berserk, Protect, and Haste on all allies
|
|