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Bio
Princess Garnet Til Alexandros 17th
Age: 16
Class: White Mage
About (No Spoilers)
As the young princess of the Kingdom of Alexandria and daughter of the evil
Queen Brahne, Garnet is caught in the struggle in which Queen Brahne plans to
dominate the world. However, as a princess, she is trapped under the protection
of her bodyguard Steiner, who is blindly loyal to Queen Brahne and Garnet strives
to find out what’s wrong with her mother’s behaviour.
Major Relations
Throughout the game, Garnet has strong ties with her mother, Queen Brahne and
her loyal bodyguard, Steiner and she also learns to make friends with others
as well. Garnet also makes friends in Eiko, who is also a summoner as
well and she makes friends with Tantalus and gets caught in a love affair with
Zidane Tribal too.
Character
Developments
(Spoilers)
Early on in the game, Garnet realizes that her mother isn’t acting right and
Garnet then plans to escape the castle to figure out what happened to her.
By disguising herself as a ordinary citizen, she escapes Queen Brahne’s wrath
and willingly joins up with Zidane and Tantalus and she brings Steiner along
for the adventure. A kind-hearted and loyal character, Garnet still cares
about her mother, even though she plans to dominate the world and eventually,
she finds out the secret force behind her mother’s recent evil behaviour.
However, throughout the game, she also befriends Zidane as well as other characters
and she uses her summoning abilities for the good of the party.
Review
Garnet is a central character in the storyline and plays the lead female role
in the game. While she is the main love interest of Zidane, she isn’t
entirely too crazy over him and is more serious that most other people in the
game and she is also a kind-hearted and caring character. Besides Eiko,
Garnet is the only character that can cast White Magic and cast summons too.
Still, she remains faithful and loyal, even though she questions her mother’s
strange behaviour.
Weapons/Armor/Accessories
For the most part, Garnet can equip rods and rackets as well and while she is
quite a weak character in terms of physical attack, she has a lot of useful
white magic and can summon powerful monsters in battle. She can equip
robes and other light armor, much of what Vivi can equip as well.
White Magic Spells
Cure
Panacea
Protect
Life
Silence
Shell
Reflect
Float
Cura
Mini
Confuse
Curaga
Holy
Scan
Stona
Blind
Berserk
Dispel
Might
Summons
Shiva
Ifrit
Ramuh
Atomos
Odin
Leviathian
Bahamut
Ark
Weapons
| Weapon Name: |
Attack Power: |
Elemental Attack: |
Elemental Defense: |
Add Status: |
Synthesis: |
| Air Racket |
13 |
None |
None |
Wind |
None |
| Multina Racket |
17 |
None |
None |
Wind |
None |
| Magic Racket |
23 |
None |
None |
Wind/Holy |
None |
| Mythril Racket |
27 |
None |
None |
Wind |
None |
| Priest's Racket |
35 |
None |
None |
Wind |
None |
| Tiger Racket |
45 |
None |
None |
Wind |
None |
| Rod |
11 |
None |
None |
None |
None |
| Mythril Rod |
16 |
None |
None |
None |
None |
| Stardust Rod |
16 |
None |
Shadow |
None |
None |
| Healing Rod |
23 |
None |
None |
None |
None |
| Asura's Rod |
27 |
Holy |
None |
None |
None |
| Wizard Rod |
31 |
None |
None |
None |
None |
| Whale Whisker |
36 |
None |
None |
None |
None |
Armor
| Name: |
Effects: |
Price: |
Extra
Information: |
| Aloha T-Shirt |
None |
None |
None |
| Silk Robe |
Defense +7 |
400 |
Decreases
Ice-elemental damage by 50%. |
| Bronze Vest |
Spirit +1, Defense
+9, Magic Defense +1 |
670 |
None |
| Cotton Robe |
Strength +1, Magic
+1, Defense +10, Magic Defense +2 |
2000 |
None |
| Mythril Vest |
Defense +12 |
1180 |
Decreases
water-elemental damage by 50%. |
| Magician Cloak |
Magic +1, Defense
+15, Magic Defense +2 |
1850 |
Raises Ice attack
power and spells. |
| Silk Shirt |
Strength +1, Magic
+1, Defense +16, Magic Defense +2 |
2000 |
None |
| Magician Shirt |
Magic +2, Defense
+21, Magic Defense +3 |
3000 |
None |
| Judo Uniform |
Strength +1, Spirit
+1, Defense +23 |
5000 |
None |
| Power Vest |
Strength +2, Defense
+27 |
7200 |
Raises attack power. |
| Demon's Vest |
Magic +1, Defense +31 |
10250 |
Decreases
Shadow-elemental damage by 50%. |
| Rubber Suit |
Defense +39, Evade
+2, Magic Defense +1, Magic Evade +3 |
20000 |
Decreases
Thunder-elemental attacks by 100%. |
| Light Robe |
Strength +1, Magic
+1, Spirit +1, Defense +41, Magic Defense +6 |
20000 |
Raises Holy and
Shadow spells and attack power. |
| Glutton's Shirt |
Strength +1, Magic
+1, Defense +41, Magic Defense +4 |
6000 |
None |
| White Robe |
Magic +2, Defense
+42, Magic Defense +4 |
8000 |
Increases Holy spells
and attacks. |
| Black Robe |
Magic +2, Defense
+43, Magic Defense +4 |
8000 |
Increases
Shadow-based spells and attacks. |
| Robe of Lords |
Speed +1, Strength
+1, Magic +1, Spirit +1, Defense +46, Magic Defense +5 |
30000 |
Decreases
wind-elemental damage by 100%. |
| Straw Hat |
None |
None |
None |
| Leather Hat |
Magic Defense +6 |
150 |
None |
| Headgear |
Defense +2, Magic
Defense +6 |
330 |
Decreases
water-elemental damage by 1/2. |
| Feather Hat |
Magic Defense +7 |
200 |
Increases wind spells
and attack power. |
| Steepled Hat |
Magic Defense +9 |
260 |
None |
| Magus Hat |
Magic Defense +10 |
None |
None |
| Bandana |
Evade +2, Magic
Defense +12 |
500 |
None |
| Mage's Hat |
Magic Defense +14 |
600 |
Increases Holy and
Shadow elemental attack power and spells. |
| Ritual Hat |
Evade +1, Magic
Defense +16 |
1000 |
Decreases
Holy-elemental damage by 100%. |
| Twist Headband |
None |
1200 |
None |
| Mantra Band |
Evade +1, Magic
Defense +19 |
1500 |
None |
| Dark Hat |
Magic Defense +21 |
1800 |
Decreases Ice damage
by 100%. |
| Green Beret |
Magic Defense +23 |
2180 |
None |
| Black Hood |
Magic Defense +27 |
2550 |
None |
| Red Hat |
Magic Defense +26 |
3000 |
Increases
Fire-elemental attack power. |
| Golden Hairpin |
Magic Defense +32,
Magic Evade +2 |
3700 |
Increases
water-elemental attack power. |
| Coronet |
Defense +1, Magic
Defense +35 |
4400 |
Decreases
wind-elemental damage by 100%. |
| Flash Hat |
Evade +2, Magic
Defense +37 |
5200 |
Increases
Thunder-elemental attacks and spells. |
| Adaman Hat |
Defense +3, Magic
Defense +33 |
6100 |
Decreases
Thunder-elemental damage by 100%. |
| Holy Miter |
Magic Defense +39 |
None |
None |
| Golden Skullcap |
Defense +2, Magic
Defense +47 |
15000 |
Halves Earth-damage,
increases water-based attacks. |
| Circlet |
Magic Defense +51 |
None |
Decreases Earth
spells and attacks by 100%. |
| Mythril Helmet |
Magic Defense +11 |
1000 |
None |
| Pearl Armlet |
None |
None |
None |
| Wrist |
Evade +5, Magic Evade
+3 |
130 |
None |
| Leather Wrist |
Spirit +1, Evade +7,
Magic Evade +5 |
200 |
Raises spirit when
equipped. |
| Glass Armlet |
Evade +10, Magic
Evade +7 |
250 |
Decreases water
damage by 50%. |
| Bone Wrist |
Strength +1, Evade
+13, Magic Evade +9 |
330 |
Raises Earth attacks
and spells. |
| Mythril Armlet |
Spirit +1, Evade +17,
Magic Evade +11 |
500 |
None |
| N-Kai Armlet |
Spirit +2, Defense
+2, Evade +27 |
3000 |
None |
| Jade Armlet |
Magic Defense +2,
Magic Evade +27 |
3400 |
Raises Holy attacks
and spells. |
| Magic Armlet |
Magic +2, Evade +16,
Magic Defense +1, Magic Evade +16 |
1000 |
None |
| Chimera Armlet |
Evade +22, Magic
Evade +14 |
1200 |
Decreases
Holy-elemental damage by 100%. |
| Egoist's Armlet |
Evade +20, Magic
Evade +20 |
2000 |
Decreases
Shadow-elemental damage by 100%. |
| Dragon Wrist |
Spirit +1, Evade +28,
Magic Defense +1, Magic Evade +1 |
4800 |
Decreases
Shadow-elemental damage by 50%. |
| Power Wrist |
Strength +2, Evade
+30, Magic Evade +10 |
5100 |
None |
| Defense Gloves |
Defense +1, Evade
+25, Magic Defense +1, Magic Evade +20 |
6000 |
Decreases Ice, Fire
and Thunder-elemental damage by 100%. |
| Bracer |
Strength +1, Evade
+35, Magic Evade +18 |
24000 |
Slightly raises wind
elemental spells and attacks. |
| Lamia's Tiara |
Magic Defense +14 |
800 |
Decreases
wind-elemental damage by 50%. |
Accessories
| Name: |
Effects: |
Price: |
Special Information: |
| Desert Boots |
Magic +1, Spirit +1, Evade +2 |
300 |
Decreases Earth-elemental damage
by 50%. |
| Magician Shoes |
Magic +2, Magic Evade +6 |
1500 |
None |
| Germinas Boots |
Strength +1, Evade +2 |
900 |
Raises Earth spells and attacks. |
| Sandals |
None |
None |
None |
| Feather Boots |
Evade +3 |
400 |
Absorbs Earth attacks and
spells. |
| Battle Boots |
Strength +2, Defense +2, Magic
Defense +1 |
6500 |
None |
| Running Shoes |
Speed +2, Evade +4, Magic Evade
+4 |
12000 |
None |
| Anklet |
Magic +3, Spirit +1, Evade +5 |
4000 |
Raises spirit. |
| Power Belt |
Defense +2, Strength +3 |
2000 |
Slightly raises attack power. |
| Black Belt |
Strength +2, Spirit +2, Defense
+1 |
4000 |
Raises wind-elemental spells and
attacks. |
| Glass Buckle |
Magic Evade +5, Strength +1,
Magic +1, Spirit +2 |
500 |
None |
| Madain's Ring |
Spirit +2, Magic Defense +2 |
3000 |
Absorbs Ice attacks and spells. |
| Rosetta Ring |
Defense +1, Evade +2, Magic +1,
Magic Defense +3, Magic Evade +2 |
24000 |
Absorbs Fire-elemental attacks
and spells. |
| Reflect Ring |
Spirit +1, Strength +1, Magic
Defense +1 |
7000 |
Automatically casts "Reflect"
when equipped. |
| Coral Ring |
Spirit +2, Magic Evade +3 |
1200 |
Absorbs Thunder spells and
attacks. |
| Promist Ring |
Strength +2, Evade +3 |
6000 |
None |
| Rebirth Ring |
Spirit +4, Magic Defense +2 |
7000 |
Raises Holy-elemental spells and
attacks. |
| Protect Ring |
Spirit +1, Defense +2, Evade +4,
Magic Defense +3, Magic Evade +6 |
40000 |
Decreases all elemental damage
by 1/2. |
| Pumice Piece |
Evade +5, Magic +2, Magic
Defense +1, Strength +2 |
25000 |
Absorbs Holy and Shadow
elemental spells and attacks. |
| Pumice |
Speed +1, Magic +1, Defense +1,
Magic Defense +2 |
50000 |
None |
| Yellow Scarf |
Strength +2, Magic Defense +1 |
400 |
None |
| Gold Choker |
Evade +2, Magic +2, Magic
Defense +1 |
1300 |
Decreases wind-elemental attacks
by 50% and increases Shadow-elemental attacks and spells. |
| Fairy Earrings |
Evade +4, Magic Evade +2, Spirit
+2 |
3200 |
Increases wind-elemental
attacks. |
| Angel Earrings |
Strength +2, Defense +2 |
80000 |
Raises Holy-elemental attacks
and spells. |
| Pearl Rouge |
Magic Evade +4, Spirit +4, Magic
+2 |
5000 |
Raises water-elemental attacks
and spells and decreases Holy damage by 50%. |
| Cachusha |
Speed +1, Magic +2, Spirit +1,
Magic Defense +1 |
1000 |
Raises Fire-elemental attacks. |
| Barette |
Strength +3, Magic +1, Spirit
+1, Magic Defense +1 |
1800 |
Raises Ice-elemental attack
power. |
| Extension |
Strength +1, Spirit +1, Defense
+1, Magic +2, Magic Defense +1 |
3500 |
Raises Thunder-elemental attacks
and spells. |
| Ribbon |
Strength +1, Spirit +1, Defense
+1, Magic +3, Magic Defense +1, Magic Evade +4 |
None |
Absorbs most elements, also
reduces elemental damage by 50%. |
| Dark Matter |
Strength +3, Magic +2 |
None |
None |
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