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Bio
Vivi Ornitua
Age: 9
Class: Black Mage
About (No Spoilers)
Vivi is a young Black Mage who knows some powerful spells to his credit and
he’s the only Black Mage on the world of Gaia that isn’t a servant to Queen
Brahne. However, Black Mages are feared and respected and Vivi is quite
shy but he’s also fairly clumsy and innocent at heart. He also strives
to figure out where he came from, much like Zidane.
Major Relations
Early on, Vivi begins to make friends in Zidane and Steiner and since he’s a
Black Mage, Vivi is feared by many people in the world of Gaia as they mistake
him for being one of Queen Brahne’s evil Black Mages. Over the course
of the game, Vivi learns to make friends with the other party members while
remaining a faithful friend to Zidane and Steiner. Vivi also later on
stumbles in a Black Mage Village and learns to make friends with some of them
as well but otherwise, Vivi doesn’t really have close relations with the other
characters in the game.
Character
Developments
(Spoilers)
For a good portion of the game, Vivi is a clumsy but kind-hearted Mage who manages
to be caught up in Zidane’s cause early on and he also strives to learn more
about where he came from. Vivi is fairly shy and lonely for the most part
but later on, he learns to appreciate friends and begins to make friends in
Zidane as well as a few other characters. While he seems shy, Vivi learns
to overcome it and his powerful Black Magic proves to be an asset to the party.
Eventually, Vivi overcomes his mysterious origins and understands the true meaning
of life and existence later on.
Review
Vivi is a shy and clumsy character but he is well respected as he is a Black
Mage and his magic is quite powerful as well. While he’s very weak physically,
he makes up for that with his strong magic defense and magic spells and over
the course of the game, he will learn the mystery behind his past, much like
what Zidane did. To me, Vivi is one of the best Black Mages ever in any
FF game and remains one of the most popular FF9 characters to this day.
He is still an important character throughout most of the adventure though.
Weapons/Armor/Accessories
Vivi can equip staffs as weapons and while they are very weak in terms of physical
attack power, Vivi makes up for that with his powerful Black Magic spells.
Vivi can’t quite equip very heavy armor, although he can equip basic armor as
well as Armlets and Mage hats and his magic defense if fairly high.
Black Magic Spells
Fire
Blizzard
Thunder
Poison
Slow
Stop
Sleep
Bio
Fira
Blizzara
Thundara
Break
Demi
Drain
Comet
Firaga
Blizzaga
Thundaga
Meteor
Osmose
Doomsday
Weapons
| Weapon Name: |
Attack Power: |
Elemental Attack: |
Elemental Defense: |
Add Status: |
Synthesis: |
| Mage Staff |
12 |
None |
None |
None |
None |
| Flame Staff |
16 |
Fire |
None |
None |
None |
| Ice Staff |
16 |
Ice |
None |
None |
None |
| Lightning Staff |
16 |
Thunder |
None |
None |
None |
| Oak Staff |
23 |
None |
None |
Slow |
None |
| Cypress Pile |
27 |
None |
None |
Confuse |
None |
| Octagon Rod |
29 |
Water/Wind |
None |
None |
None |
| High Mage Staff |
32 |
None |
None |
Silence |
None |
| Mace of Zeus |
35 |
None |
None |
None |
None |
Armor
| Name: |
Effects: |
Price: |
Extra
Information: |
| Aloha T-Shirt |
None |
None |
None |
| Silk Robe |
Defense +7 |
400 |
Decreases
Ice-elemental damage by 50%. |
| Bronze Vest |
Spirit +1, Defense
+9, Magic Defense +1 |
670 |
None |
| Cotton Robe |
Strength +1, Magic
+1, Defense +10, Magic Defense +2 |
2000 |
None |
| Mythril Vest |
Defense +12 |
1180 |
Decreases
water-elemental damage by 50%. |
| Magician Cloak |
Magic +1, Defense
+15, Magic Defense +2 |
1850 |
Raises Ice attack
power and spells. |
| Silk Shirt |
Strength +1, Magic
+1, Defense +16, Magic Defense +2 |
2000 |
None |
| Magician Shirt |
Magic +2, Defense
+21, Magic Defense +3 |
3000 |
None |
| Judo Uniform |
Strength +1, Spirit
+1, Defense +23 |
5000 |
None |
| Power Vest |
Strength +2, Defense
+27 |
7200 |
Raises attack power. |
| Demon's Vest |
Magic +1, Defense +31 |
10250 |
Decreases
Shadow-elemental damage by 50%. |
| Rubber Suit |
Defense +39, Evade
+2, Magic Defense +1, Magic Evade +3 |
20000 |
Decreases
Thunder-elemental attacks by 100%. |
| Light Robe |
Strength +1, Magic
+1, Spirit +1, Defense +41, Magic Defense +6 |
20000 |
Raises Holy and
Shadow spells and attack power. |
| Glutton's Shirt |
Strength +1, Magic
+1, Defense +41, Magic Defense +4 |
6000 |
None |
| White Robe |
Magic +2, Defense
+42, Magic Defense +4 |
8000 |
Increases Holy spells
and attacks. |
| Black Robe |
Magic +2, Defense
+43, Magic Defense +4 |
8000 |
Increases
Shadow-based spells and attacks. |
| Robe of Lords |
Speed +1, Strength
+1, Magic +1, Spirit +1, Defense +46, Magic Defense +5 |
30000 |
Decreases
wind-elemental damage by 100%. |
| Straw Hat |
None |
None |
None |
| Leather Hat |
Magic Defense +6 |
150 |
None |
| Headgear |
Defense +2, Magic
Defense +6 |
330 |
Decreases
water-elemental damage by 1/2. |
| Feather Hat |
Magic Defense +7 |
200 |
Increases wind spells
and attack power. |
| Steepled Hat |
Magic Defense +9 |
260 |
None |
| Magus Hat |
Magic Defense +10 |
None |
None |
| Bandana |
Evade +2, Magic
Defense +12 |
500 |
None |
| Mage's Hat |
Magic Defense +14 |
600 |
Increases Holy and
Shadow elemental attack power and spells. |
| Ritual Hat |
Evade +1, Magic
Defense +16 |
1000 |
Decreases
Holy-elemental damage by 100%. |
| Twist Headband |
None |
1200 |
None |
| Mantra Band |
Evade +1, Magic
Defense +19 |
1500 |
None |
| Dark Hat |
Magic Defense +21 |
1800 |
Decreases Ice damage
by 100%. |
| Green Beret |
Magic Defense +23 |
2180 |
None |
| Black Hood |
Magic Defense +27 |
2550 |
None |
| Red Hat |
Magic Defense +26 |
3000 |
Increases
Fire-elemental attack power. |
| Golden Hairpin |
Magic Defense +32,
Magic Evade +2 |
3700 |
Increases
water-elemental attack power. |
| Coronet |
Defense +1, Magic
Defense +35 |
4400 |
Decreases
wind-elemental damage by 100%. |
| Flash Hat |
Evade +2, Magic
Defense +37 |
5200 |
Increases
Thunder-elemental attacks and spells. |
| Adaman Hat |
Defense +3, Magic
Defense +33 |
6100 |
Decreases
Thunder-elemental damage by 100%. |
| Holy Miter |
Magic Defense +39 |
None |
None |
| Golden Skullcap |
Defense +2, Magic
Defense +47 |
15000 |
Halves Earth-damage,
increases water-based attacks. |
| Circlet |
Magic Defense +51 |
None |
Decreases Earth
spells and attacks by 100%. |
| Mythril Helmet |
Magic Defense +11 |
1000 |
None |
| Pearl Armlet |
None |
None |
None |
| Wrist |
Evade +5, Magic Evade
+3 |
130 |
None |
| Leather Wrist |
Spirit +1, Evade +7,
Magic Evade +5 |
200 |
Raises spirit when
equipped. |
| Glass Armlet |
Evade +10, Magic
Evade +7 |
250 |
Decreases water
damage by 50%. |
| Bone Wrist |
Strength +1, Evade
+13, Magic Evade +9 |
330 |
Raises Earth attacks
and spells. |
| Mythril Armlet |
Spirit +1, Evade +17,
Magic Evade +11 |
500 |
None |
| N-Kai Armlet |
Spirit +2, Defense
+2, Evade +27 |
3000 |
None |
| Jade Armlet |
Magic Defense +2,
Magic Evade +27 |
3400 |
Raises Holy attacks
and spells. |
| Magic Armlet |
Magic +2, Evade +16,
Magic Defense +1, Magic Evade +16 |
1000 |
None |
| Chimera Armlet |
Evade +22, Magic
Evade +14 |
1200 |
Decreases
Holy-elemental damage by 100%. |
| Egoist's Armlet |
Evade +20, Magic
Evade +20 |
2000 |
Decreases
Shadow-elemental damage by 100%. |
| Dragon Wrist |
Spirit +1, Evade +28,
Magic Defense +1, Magic Evade +1 |
4800 |
Decreases
Shadow-elemental damage by 50%. |
| Power Wrist |
Strength +2, Evade
+30, Magic Evade +10 |
5100 |
None |
| Defense Gloves |
Defense +1, Evade
+25, Magic Defense +1, Magic Evade +20 |
6000 |
Decreases Ice, Fire
and Thunder-elemental damage by 100%. |
| Bracer |
Strength +1, Evade
+35, Magic Evade +18 |
24000 |
Slightly raises wind
elemental spells and attacks. |
Accessories
| Name: |
Effects: |
Price: |
Special Information: |
| Desert Boots |
Magic +1, Spirit +1, Evade +2 |
300 |
Decreases Earth-elemental damage
by 50%. |
| Magician Shoes |
Magic +2, Magic Evade +6 |
1500 |
None |
| Germinas Boots |
Strength +1, Evade +2 |
900 |
Raises Earth spells and attacks. |
| Sandals |
None |
None |
None |
| Feather Boots |
Evade +3 |
400 |
Absorbs Earth attacks and
spells. |
| Battle Boots |
Strength +2, Defense +2, Magic
Defense +1 |
6500 |
None |
| Running Shoes |
Speed +2, Evade +4, Magic Evade
+4 |
12000 |
None |
| Anklet |
Magic +3, Spirit +1, Evade +5 |
4000 |
Raises spirit. |
| Power Belt |
Defense +2, Strength +3 |
2000 |
Slightly raises attack power. |
| Black Belt |
Strength +2, Spirit +2, Defense
+1 |
4000 |
Raises wind-elemental spells and
attacks. |
| Glass Buckle |
Magic Evade +5, Strength +1,
Magic +1, Spirit +2 |
500 |
None |
| Madain's Ring |
Spirit +2, Magic Defense +2 |
3000 |
Absorbs Ice attacks and spells. |
| Rosetta Ring |
Defense +1, Evade +2, Magic +1,
Magic Defense +3, Magic Evade +2 |
24000 |
Absorbs Fire-elemental attacks
and spells. |
| Reflect Ring |
Spirit +1, Strength +1, Magic
Defense +1 |
7000 |
Automatically casts "Reflect"
when equipped. |
| Coral Ring |
Spirit +2, Magic Evade +3 |
1200 |
Absorbs Thunder spells and
attacks. |
| Promist Ring |
Strength +2, Evade +3 |
6000 |
None |
| Rebirth Ring |
Spirit +4, Magic Defense +2 |
7000 |
Raises Holy-elemental spells and
attacks. |
| Protect Ring |
Spirit +1, Defense +2, Evade +4,
Magic Defense +3, Magic Evade +6 |
40000 |
Decreases all elemental damage
by 1/2. |
| Pumice Piece |
Evade +5, Magic +2, Magic
Defense +1, Strength +2 |
25000 |
Absorbs Holy and Shadow
elemental spells and attacks. |
| Pumice |
Speed +1, Magic +1, Defense +1,
Magic Defense +2 |
50000 |
None |
| Yellow Scarf |
Strength +2, Magic Defense +1 |
400 |
None |
| Gold Choker |
Evade +2, Magic +2, Magic
Defense +1 |
1300 |
Decreases wind-elemental attacks
by 50% and increases Shadow-elemental attacks and spells. |
| Fairy Earrings |
Evade +4, Magic Evade +2, Spirit
+2 |
3200 |
Increases wind-elemental
attacks. |
| Angel Earrings |
Strength +2, Defense +2 |
80000 |
Raises Holy-elemental attacks
and spells. |
| Pearl Rouge |
Magic Evade +4, Spirit +4, Magic
+2 |
5000 |
Raises water-elemental attacks
and spells and decreases Holy damage by 50%. |
| Cachusha |
Speed +1, Magic +2, Spirit +1,
Magic Defense +1 |
1000 |
Raises Fire-elemental attacks. |
| Barette |
Strength +3, Magic +1, Spirit
+1, Magic Defense +1 |
1800 |
Raises Ice-elemental attack
power. |
| Extension |
Strength +1, Spirit +1, Defense
+1, Magic +2, Magic Defense +1 |
3500 |
Raises Thunder-elemental attacks
and spells. |
| Ribbon |
Strength +1, Spirit +1, Defense
+1, Magic +3, Magic Defense +1, Magic Evade +4 |
None |
Absorbs most elements, also
reduces elemental damage by 50%. |
| Dark Matter |
Strength +3, Magic +2 |
None |
None |
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