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By: wsim
Analysis/Ratings The G ame
Boy was never really known for it’s graphics but unfortunately, this is the
one field in which FFL suffers the most. The game already looked fairly
dated by the time it debuted over a decade ago today as there are
very dull backgrounds
and the overall look feels very boring and uninspired. The dungeons
frequently turn into a maze full of repeating walls and floors which look
terribly bland to say the least and most of the sprites don’t look all that
impressive. The only real good part is the detailed sprites for the
monsters. You are not going to like this game for its graphics, trust me.
The gameplay seems rather ambitious, setting up the game among class-based systems. There are humans, who aren’t great at magic but are very good when it comes to physical attacks, thus they are best used for weapon-based attacks. Not to be outdone, there are the mutants, who are excellent as far as magic goes and they really should be equipped with magic books. Finally, there are the high-maintenance monsters as they work differently and gain strength through the process of Evolution. The monsters evolve as they eat the carcasses of fallen enemies to become stronger, though you have to be careful about how you decide to do this. But unfortunately, the game is flawed in that it is kind of difficult to properly pick the best class and the game is not very friendly towards novices. Considering that FF Legends contains some very difficult enemies, having a weak monster or such on the team could be really bad as it almost always spells failure. Perhaps the most frustrating thing of all, seems to be the very high number of random battles found in this game. Now, obviously random battles are not new in RPG games but in FFL, the random battles are fairly scary as you could be unprepared as you might face off against a strong enemy. This makes walking distances become very tedious and tricky and for unprepared people, it means certain disaster. The game has a sense of realism in that magic books and weapons wear down with frequent use and would have to be either replaced or repaired by the gamer. However, a real flaw with the system is in the situation that your party could be stuck in the middle of a dungeon and with no weapons and no cash; your party is as good as dead. Thus, it can be extremely frustrating at times. A simple story that can branch into many directions with the concept of “The Tower”, the overall storyline has a relatively unpredictable feel to the game. Even still, the storyline is still simple no matter how you put it and seems rather generic. It’s not terribly bad but the characters are extremely dull and generic and they seem to lack definite emotion and feelings. Not a bad effort, considering this is the first FF game to grace the Game Boy. But it could have been better, in my mind. A pretty solid soundtrack. Nothing really special but it is simple enough to serve its point. There are some nice themes to it and they seem to fit the overall situation fairly well. While there are hardly any real memorable tracks found in FFL, the soundtrack is good enough not to really annoy gamers with cheesy music and that is probably good enough, considering that this is an early GB title. Honestly, with frequent random battles and a very high chance of dying over and over again, the game is much more frustrating then it is enjoyable. With some pretty difficult enemies and other tricky features and stuff like that; the game is obviously not very good for people brand-new to the RPG genre. If you are unprepared, the odds are that you are going to get wiped out, and this sense of frustration does not help the game at all. Saving very often is a must and walking long distances can be very tedious at times, since the random battles are so frequent and they can be difficult, overall. The storyline is simple and lacks depth. Unless you really are a Final Fantasy or Square fanatic, and a big one at that, it is safe to
say that you can pass up on this game. The game has plenty of flaws,
especially in the high difficulty level and the fact that the high number of
random battles can be extremely
frustrating and irritating. The storyline itself gets the job done and the
music is not too bad but otherwise, the game simply lacks the depth that the
console FFs have to offer. If you are looking for a good handheld RPG game,
you might want to try this title out, providing that you can get past the
difficulty level and the absolutely frustrating nature of the game.
Ratings (Compare
w/ other games)
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