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By: wsim Released over a decade ago as a sequel to the original Final Fantasy Legend for the Game Boy handheld system, Final Fantasy Legend II was an improvement over the previous game and not only matches the achievements made by it’s predecessor but it does improve on it in several ways. The game, like the one before it, had nothing much to do with the main Final Fantasy games. Like the previous game, the classes return once again with one change: Robots now replace the mutant class. With improved graphics and some new twists in the gameplay, FFLII is indeed a marked improvement over the first FFL. Instead of the centre tower found in the first game, FFL2 is about a group of adventurers who seek to bring peace to the world. Little do they know that other forces prevent them from achieving stability and peace in the world in which some events will embark them on a journey with many twists and turns along the way. The gods seek to change the way things are run and you learn of the existence of something known as Magi. You must travel through many worlds and obtain all of the Magi to stop the gods from obtaining the power to destroy the world. With many twists and turns along the way, you will meet with some interesting and unique characters who seek to help your cause throughout various parts of the game. Thus, it is up to your party to defeat the evil gods and restore order to an otherwise, sad and oppressed world.Analysis/Ratings Thankfully, FFLII has a marked improvement over the game before it. The monsters are more detailed and look much nicer than they did in the previous game, a game in which the graphics were pretty bad for a GB title. The towns no longer look as generic as they once did and are better animated but there is still one big problem with the graphics in this game: The fact that the ground is extremely dull and generic, leaving you to believe that the characters are walking on transparent floors. Considering that this is a GB title, the graphics indeed are looking self-respectable for once. The gameplay of FFLII remains largely the same as what was found in it’s predecessor, FFL but with a few nice new features and twists to go along with it. Along with your four-characte r
party, it is now possible for side-characters to join your party as special
guests throughout the game, just like in most RPG games. They help greatly
as the battles are not nearly as difficult as before but without those side-characters,
the battles become long and deadly as before. This time, the leveling
up system has changed completely and involves more strategy when fighting battles.
For example, using magic to kill an enemy would raise your character’s magic
power while say, using a sword to defeat an enemy would raise a character’s
strength stat. Pretty nice but then again, I still prefer the original
way of levelling up, instead.
This time, the game offers a deeper and detailed story in comparison to what was found in the first game. The game has more emotion and the characters are more believable than the original game and are no longer as generic as before. Side quests and other short tasks are now part of a very interesting and unfolding storyline and the development all around seems fairly decent. An impressive effort by Nobuo Uematsu again. This time though, the qualities of the game’s nineteen tracks are indeed impressive, even on the Game Boy, despite the fact that it has limitations in terms of quality in relation to the music itself. The tracks are all pretty beautiful and manage to convey the mood of the game just fine. Square has managed to develop a soundtrack that perfectly fits the emotion of the moment in a rather cryptic manner and there isn’t too much to complain about in terms of music as far as the game is concerned. Much better than its predecessor, FFLII is indeed a solid RPG game that is worth checking out. While some of the same problems that plagued the first game remain in the sequel, most of the main problems were fixed and improved on in FFLII to make a more solid effort overall. Better character development and a deeper storyline is probably enough to keep gamers interested but if you can get by the frustrating battles during some parts of the game then it should be fine. Even still, the game is not that replayable as the fighting animations are a bit dull and you would be bound to get sick of this game after you have beaten it. While it is evident that very few sequels manage to top the game preceding it, the fact is that FFLII is a much better game than what FFL was. With a much deeper storyline and some character development added in the game, the overall look and feel seems much more polished than FFL. The musical score is indeed some of the best ever heard on the Game Boy before and the gameplay is not as frustrating as it was in the previous game. This is probably the best game out of the Final Fantasy Legends series and if you played the previous game, you would realize that this game is a marked improvement over the original. The graphics are much improved and are nicer-looking than before, which is nice on the eyes. Besides a few minor flaws, the game is solid. Ratings (Compare
w/ other games)
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