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By:
wsim
Introduction
Final
Fantasy Legend III was released a few years after FFL as the third
instalment of the Saga series for
the
Game boy handheld. The game offers some new features and the storyline
starts off in an increased sense of urgency and desperation. The game now
takes into account in relation with what the player actually does over the
course of the game, past, present and future. The game manages to build on
some of the elements that Chrono Trigger later took on. The game is a
departure from the
previous two titles in the series as the game doesn’t concentrate on
levelling up, unlike in the past couple of games. Some new quirks are
existent in this game, including the use of magic stones to learn new magic
spells. Nevertheless, while not as good as FFLII was, FFLIII had enough new
elements to provide gamers with an interesting title.
Full Story
(Spoilers)
The
game opens with a very dramatic tone. It so happens that the Pureland Water
Entity has caused a very great flood that has engulfed the world into total
disaster. The powers of this Entity are so powerful that the powers have
also managed to reach into both the past and the future. This Entity drew
the monsters to the world and as the waters b egin
to rise, the citizens went into a state of fear and panic and the great
cities lay into desertation and it is being abandoned. Thus, it is left up
to the heroes of the game, sent from the future to stop this Entity from
destruction as well as collecting the remaining piece of the great ship
Talon in the past, present and future to finally defeat the Entity once and
for all and bring all the worlds together in harmony and peace. Thus, our
heroes go through a dramatic adventure which takes them through several eras
of time travel to bring about a peaceful world and a better future.
Analysis/Ratings
-Graphics
-Gameplay
-Storyline
-Sound
-Fun Factor
-Overall
-Ratings
Graphics
They are pretty
good for a Game Boy title during the time when it was made but the undeniable
fact is that the overall graphics are not a great jump from what we have
seen in FFLII. The floor patterns are only slightly better and still give
that very boring and generic look. The monsters are a bit more detailed
this time around
but even then, it is hardly noticeable, although, the actual menu graphics
look a bit sharper this time around. It’s too bad that the graphics didn’t
improve all that much from the game’s predecessor, Final Fantasy Legends
II. Otherwise, they are still pretty good, though they do suffer from age
and you might expect a little bit better, considering the game was made a
couple of years after FFLII.
Gameplay
With many new changes
this time around, the gameplay of this title has undergone a serious
overhaul. Now with such important factors as decision-making and the fact
that everything you do will have profound implications down the road, every
choice you make is now critical and adds to a sense of urgency to the game.
Character classes are back as usual but one noticeable change is that stuff
you get from defeated enemies can now enable you to change into robots and
monsters, creating a very interesting way to make up your entire party.
Perhaps the bigge st
change was with the magic system. Your characters now can equip magic
stones after buying them to learn new spells. And once equipped, you will
learn the magic and it cannot be un-equipped. This is a much better system
overall and it is not nearly as tedious and frustrating as the use of magic
books that wear
out quickly in the past couple of games. Unfortunately, the equipment
screen has some flaws, such as equipment keeping their prefix only, instead
of their full name which makes it a guessing game to determine which item is
which. This is a pretty big flaw and distinguishing items is almost
impossible.
Storyline
In short, the storyline
is pretty good and offers something new from other RPG games. The beginning
is very well done and it does set up a climatic struggle to defeat the evil
that plagues the world and fight for peace again, not only in the present
day, but in the past and ultimately, the future as well. The concept of
time travel was quite new during the time and it probably had some influence
in the development of Chrono Trigger, one of the best RPG games of the
1990’s. The fact that some things you do manage to directly affect the
outcome of what happens next in the game is a nice quirk and the character
development is solid as usual.
Sound
Sadly, this game manages
to set it apart from the excellent score found in Final Fantasy Legend II.
While it is still pretty good compared to most Game Boy titles, it is
nowhere near as good as the music found in FFLII and that is indeed very
unfortunate as that game had a brilliant score, to say the least. The
soundtrack devolved quite a bit from the apex reached in FFLII and as a
result, the scores are much less dramatic, not very emotional at all this
time around and finally, to say the least, it is much less effective for the
situation, in comparison to FFLII. Considering how great FFLII was in terms
of the soundtrack, this game is quite a disappointment and a real departure
from that in itself.
Fun Factor
If you are looking for
something a bit different from the previous two games in the Legend series,
then this game is pretty good for you. The magic system is much less
frustrating and easier to use this time around. The storyline is pretty
interesting and the fact is that the game is quite fun, providing that you
are looking for something a bit different from the previous games.
Overall
To sum it all up,
FFLIII stands out as a very unique and different instalment in the FFL
series. It is a fai rly
deep and complex RPG game that is also pretty friendly to relatively novice
gamers as well as the RPG fanatics. However, the game’s drawbacks are
indeed fairly severe and do not go unnoticed in an otherwise pretty decent
game. The soundtrack in this game is a departure from the epic and
emotional music score found in the previous game and happens to be a
downer. It’s not bad but not nearly as impressive as you would expect.
Finally, while the magic system is indeed much better this time around, the
equipment screen menus are bland and the fact is that the poorly designed
equipment screens makes equipping items and stuff a total nightmare.
Ratings (Compare
w/ other games)
| GRAPHICS: |
7/10 |
7 |
Solid for a Game Boy title, regardless but it still has more than can be
desired. The improvement over FFLII is minimal at best and you would
expect more, the monsters are a bit more detailed but the improvements
are hardly noticeable. |
| GAMEPLAY: |
13/20 |
6.5 |
Even with some new stuff put into the game, the biggest flaw is that the
equipment menu screen is dull and has some real issues, such as keeping
the prefix of the weapon or item only, which makes it a guessing game to
determine which item is which. That flaw really drags the gameplay
down, sadly. |
| STORYLINE: |
17/20 |
8.5 |
This game seems influential to what Chrono Trigger was to become in the
future, as it involves time travel and some of the concepts behind it.
The opening is nice and dramatic and the character development is solid
as usual. |
| SOUND: |
5.5/10 |
5.5 |
The soundtrack is nowhere near as good as what FFLII ever was and the
music in this game is a departure from the epic and emotional score that
we saw in the previous game. The music is not that great and is quite a
disappointment and letdown, if you compare it to what we have heard in
the past couple of FFL games. |
| FUN FACTOR: |
8/10 |
8 |
Pretty fun game, with a lot of new features and other stuff added into
it. The storyline is interesting enough to keep gamers hooked and if
you are looking for something a bit different from either Final Fantasy
Legend or Final Fantasy Legend 2, then check out this game. |
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| OVERALL: |
50.5/70 |
7.2 |
This game was on the verge of being just as good, if not better than
FFLII but the obvious flaws behind it are not unnoticeable and really do
stand out. From the equipment screen to equipping items and weapons in
general, the whole equipping system is a total nightmare and it is
indeed frustrating. The music is a let-down and not nearly as good as
before, otherwise, this is still an interesting game to say the least
with the storyline and the magic system. |
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